Class HumanoidArmorLayerMixin<T extends net.minecraft.world.entity.LivingEntity,M extends net.minecraft.client.model.HumanoidModel<T>,A extends net.minecraft.client.model.HumanoidModel<T>>
java.lang.Object
dev.aaronhowser.mods.irregular_implements.mixin.HumanoidArmorLayerMixin<T,M,A>
public abstract class HumanoidArmorLayerMixin<T extends net.minecraft.world.entity.LivingEntity,M extends net.minecraft.client.model.HumanoidModel<T>,A extends net.minecraft.client.model.HumanoidModel<T>>
extends Object
-
Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionvoidirregular_implements$glintFullbright(net.minecraft.client.renderer.entity.layers.HumanoidArmorLayer<T, M, A> instance, com.mojang.blaze3d.vertex.PoseStack poseStack, net.minecraft.client.renderer.MultiBufferSource multiBufferSource, int originalPackedLight, net.minecraft.client.model.Model model, com.llamalad7.mixinextras.injector.wrapoperation.Operation<Void> original, com.mojang.blaze3d.vertex.PoseStack rapPose, net.minecraft.client.renderer.MultiBufferSource rapMultiBufferSource, net.minecraft.world.entity.LivingEntity livingEntity, net.minecraft.world.entity.EquipmentSlot slot) voidirregular_implements$modelFullBright(net.minecraft.client.renderer.entity.layers.HumanoidArmorLayer<T, M, A> instance, com.mojang.blaze3d.vertex.PoseStack poseStack, net.minecraft.client.renderer.MultiBufferSource multiBufferSource, int originalPackedLight, net.minecraft.client.model.Model model, int layerTintColor, net.minecraft.resources.ResourceLocation texture, com.llamalad7.mixinextras.injector.wrapoperation.Operation<Void> original, com.mojang.blaze3d.vertex.PoseStack rapPose, net.minecraft.client.renderer.MultiBufferSource rapMultiBufferSource, net.minecraft.world.entity.LivingEntity livingEntity, net.minecraft.world.entity.EquipmentSlot slot) voidirregular_implements$trimFullbright(net.minecraft.client.renderer.entity.layers.HumanoidArmorLayer<T, M, A> instance, net.minecraft.core.Holder<net.minecraft.world.item.ArmorMaterial> armorMaterialHolder, com.mojang.blaze3d.vertex.PoseStack poseStack, net.minecraft.client.renderer.MultiBufferSource multiBufferSource, int originalPackedLight, net.minecraft.world.item.armortrim.ArmorTrim trim, net.minecraft.client.model.Model model, boolean flag, com.llamalad7.mixinextras.injector.wrapoperation.Operation<Void> original, com.mojang.blaze3d.vertex.PoseStack rapPose, net.minecraft.client.renderer.MultiBufferSource rapMultiBufferSource, net.minecraft.world.entity.LivingEntity livingEntity, net.minecraft.world.entity.EquipmentSlot slot)
-
Constructor Details
-
HumanoidArmorLayerMixin
public HumanoidArmorLayerMixin()
-
-
Method Details
-
irregular_implements$modelFullBright
public void irregular_implements$modelFullBright(net.minecraft.client.renderer.entity.layers.HumanoidArmorLayer<T, M, A> instance, com.mojang.blaze3d.vertex.PoseStack poseStack, net.minecraft.client.renderer.MultiBufferSource multiBufferSource, int originalPackedLight, net.minecraft.client.model.Model model, int layerTintColor, net.minecraft.resources.ResourceLocation texture, com.llamalad7.mixinextras.injector.wrapoperation.Operation<Void> original, com.mojang.blaze3d.vertex.PoseStack rapPose, net.minecraft.client.renderer.MultiBufferSource rapMultiBufferSource, net.minecraft.world.entity.LivingEntity livingEntity, net.minecraft.world.entity.EquipmentSlot slot) -
irregular_implements$trimFullbright
public void irregular_implements$trimFullbright(net.minecraft.client.renderer.entity.layers.HumanoidArmorLayer<T, M, A> instance, net.minecraft.core.Holder<net.minecraft.world.item.ArmorMaterial> armorMaterialHolder, com.mojang.blaze3d.vertex.PoseStack poseStack, net.minecraft.client.renderer.MultiBufferSource multiBufferSource, int originalPackedLight, net.minecraft.world.item.armortrim.ArmorTrim trim, net.minecraft.client.model.Model model, boolean flag, com.llamalad7.mixinextras.injector.wrapoperation.Operation<Void> original, com.mojang.blaze3d.vertex.PoseStack rapPose, net.minecraft.client.renderer.MultiBufferSource rapMultiBufferSource, net.minecraft.world.entity.LivingEntity livingEntity, net.minecraft.world.entity.EquipmentSlot slot) -
irregular_implements$glintFullbright
public void irregular_implements$glintFullbright(net.minecraft.client.renderer.entity.layers.HumanoidArmorLayer<T, M, A> instance, com.mojang.blaze3d.vertex.PoseStack poseStack, net.minecraft.client.renderer.MultiBufferSource multiBufferSource, int originalPackedLight, net.minecraft.client.model.Model model, com.llamalad7.mixinextras.injector.wrapoperation.Operation<Void> original, com.mojang.blaze3d.vertex.PoseStack rapPose, net.minecraft.client.renderer.MultiBufferSource rapMultiBufferSource, net.minecraft.world.entity.LivingEntity livingEntity, net.minecraft.world.entity.EquipmentSlot slot)
-