Interface CuboidBuilder
public interface CuboidBuilder
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Method Summary
Static MethodsModifier and TypeMethodDescriptionstatic voiddownQuad(float y, float minX, float minZ, float maxX, float maxZ, VertexCallback callback) static voideastQuad(float x, float minY, float minZ, float maxY, float maxZ, VertexCallback callback) static voidframeLines(float minX, float minY, float minZ, float maxX, float maxY, float maxZ, float cornerSize, float edgeSize, VertexCallback callback) static voidframeQuads(float minX, float minY, float minZ, float maxX, float maxY, float maxZ, float cornerSize, float edgeSize, VertexCallback callback) static voidlines(float minX, float minY, float minZ, float maxX, float maxY, float maxZ, VertexCallback callback) static voidnorthQuad(float z, float minX, float minY, float maxX, float maxY, VertexCallback callback) static voidquads(float minX, float minY, float minZ, float maxX, float maxY, float maxZ, VertexCallback callback) static voidsouthQuad(float z, float minX, float minY, float maxX, float maxY, VertexCallback callback) static voidupQuad(float y, float minX, float minZ, float maxX, float maxZ, VertexCallback callback) static voidwestQuad(float x, float minY, float minZ, float maxY, float maxZ, VertexCallback callback)
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Method Details
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downQuad
static void downQuad(float y, float minX, float minZ, float maxX, float maxZ, VertexCallback callback) -
upQuad
static void upQuad(float y, float minX, float minZ, float maxX, float maxZ, VertexCallback callback) -
northQuad
static void northQuad(float z, float minX, float minY, float maxX, float maxY, VertexCallback callback) -
southQuad
static void southQuad(float z, float minX, float minY, float maxX, float maxY, VertexCallback callback) -
westQuad
static void westQuad(float x, float minY, float minZ, float maxY, float maxZ, VertexCallback callback) -
eastQuad
static void eastQuad(float x, float minY, float minZ, float maxY, float maxZ, VertexCallback callback) -
quads
static void quads(float minX, float minY, float minZ, float maxX, float maxY, float maxZ, VertexCallback callback) -
lines
static void lines(float minX, float minY, float minZ, float maxX, float maxY, float maxZ, VertexCallback callback) -
frameQuads
static void frameQuads(float minX, float minY, float minZ, float maxX, float maxY, float maxZ, float cornerSize, float edgeSize, VertexCallback callback) -
frameLines
static void frameLines(float minX, float minY, float minZ, float maxX, float maxY, float maxZ, float cornerSize, float edgeSize, VertexCallback callback)
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