static final SimilarityCheck<?>
DEFAULT
static final SimilarityCheck<Double>
DOUBLE
static final SimilarityCheck<Float>
FLOAT
static final SimilarityCheck<net.minecraft.world.item.ItemStack>
ITEM_STACK
static final SimilarityCheck<Rotation>
ROTATION
static final SimilarityCheck<net.minecraft.world.phys.Vec3>
VEC3
static boolean
areDoublesSimilar(double a, double b)
areFloatsSimilar(float a, float b)
boolean
areSimilar(T a, T b)
static <T> SimilarityCheck<T>
getDefault()